Standalone one-shot / 02Amber Tide
A festival on the water, with giant crabs and a prize that thinks for itself.
Festival games, giant crabs, and a spectacular final
Your group arrives in Amber Tide, a tropical harbor city built on the water, for the Festival of the Tides. Enter the contests, earn Honor, and qualify for a race on giant crabs. Each crab has a personality of its own, and your group chooses which one to ride.
The Heart of a Hero, a living artifact, is this year's prize. It chooses its bearer based on how they treat others and act when danger strikes. Felbrik, a Ribbet engineer who helped build the festival's machinery, believes he is its rightful bearer. As the festivities turn into a dispute over the Heart, your group decides how to respond.
- Format
- Standalone one-shot
- Players
- 3-5 players
- Tone
- Summer festival · Comedy & action
- Focus
- Festival games & a giant crab race
- Price
- Free · Complete adventure
Choose your own contests
Enter the festival events in any order. The Honor system leaves room for clever schemes and a bit of creative cheating.
Get to know your crab
Some festival contests have hidden variants, and every giant crab has a personality of its own.
Follow the trouble below the city
After the race, a short investigation leads your group to the Shipwreck Grotto and a final confrontation over the Heart.

Felbrik keeps
things moving.
He built much of the city's infrastructure and festival machinery. When something breaks, he fixes it in seconds, without being asked. He also believes the Heart of a Hero should be his.
Beneath the harbor celebration
The Shipwreck Grotto and a one-page GM reference for running the festival.
Coastal Cavern
Tabletop SheetAmber Tide and Thorns of Blossomtide share a world. You can run either adventure on its own.
The whole adventure. Free.
Download the complete Amber Tide one-shot on DriveThruRPG.




